I am so proud of myself. I am around 500-600 elo, but I think I figur it out. sacrify e and c pawn. Than run around b, d, f point. Than you loose g point and big finaly. Run around f, d, b and take with rook.But to be fair… i sew ending after you point out, that there is rook (at that moment I realize that I do not need it to mate in first place, so she has to do something).
This isn't that simple. The pawn on c7 and the rook on h3 are threatening a checkmate immediately if the black rook decides to instead of fearless checking, runs away to chew a bit of other pieces. i.e if rook captured c7 or h3 the other piece would run to c8=q or rh8 to give checkmate. The pawn on b6 is critical as it blocked a7 for black king and made it a corridor checkmate whenever any straight firepower lands on 8th rank.
6:47 I probably just don't understand chess or puzzles, but why won't the black just take the rook on h3, eliminating white win condition? Can't you just keep chasing white king after that and take the pawns while you at it?
Fun puzzle. I saw the zig-zag pattern immediately, followed by the fact that the rook needed releasing. The rest fell into place naturally. Clever patterns like this are what makes chess so timelessly unique.
Here's a cool puzzle I saw some 30 years ago: BK1k4, PPNP4, 2Pb4, 1R1P1P2, 1P6, N7, 2Q2RP1, 6B1 White still has all his pieces while black has only a lone bishop. However, black is threatening Bxc7 mate! The question is: what is the outcome of the game with optimum play?
I've seen this puzzle before, and the answer is this: Step 1: Play e3 to block the check. Black will then have to play Rxe3+ to avoid giving White the chance to queen any of his pawns because the only good alternative for Black is Rf8, which gives White a chance to push his pawns forward and checkmate Black by promoting them to queens. Step 2: Block again with c3. Black will once again have to take the pawn with check for the same reason and thus will have to play Rxc3+. Step 3: Start fleeing from the black rook's checks with Ka2. What will then follow is a suicidal king-hunting journey made by the black rook where neither side captures a piece until move 7 of the exchange. Black's best follow up to Ka2 is Ra3+, which should then be followed by this exchange if both sides play at their their best: 1. Kb1 Ra1+ 2. Kc2 Rc1+ 3. Kd3 Rc3+ 4. Ke2 Re3+ 5. Kf1 Re1+ 6. Kg2 Rg1+ 7. Kf3 Rxg3+ 8. Ke2 Re3+ 9. Kd1 Re1+ 10. Kc2 Rc1+ 11. Kb3 Rc3+ 12. Ka2 Ra3+ Step 4: Play Rxa3#.
I'd love to see how this game got to this situation lmao. Looks like one of white's pawns traveled across the entire horizontal board from the right over to the left somehow. White's got at least six kills with three pawns this game from what I can tell, and somehow lost all of their backrow despite not moving most of their pawns or losing any of them. I'm curious how the king even got out to the left since the bishop would need to be killed to his left without disturbing the pawns, and it would still take multiple king moves with no apparent plan to get him there as he slowly walks around the pawn line
After staring at it for 10 minutes, I solved it, and then I hit play. When you said, push this pawn, and then this pawn, I was all — oh yeah. And then: No — keep going! So close! So much fun as a viewer if you take time to try and solve these first.
Nice! I got the idea once I saw that presence of your pawns mean that the rook only has one move to keep checking you. In an empty space the rook can choose to keep checking on the row or the column so you can't force it to go where you want it to.
I almost had it but I kept giving the d pawn as well and blacks checks werent forced as he had options. I couldnt calculate if it works that way due to having so many variations.
Aww, I saw it at 4:40. By just zig-zagging back you'd force the rook to check you at a3, delivering the finishing blow with your own rook. Awesome puzzle =)
perhaps a way of solving this is to try to find a winning position and then work out how to get there. also did black have to put undefended rook in that position.
Wait, if you take rook, move your rook to the top of Their board, wouldn’t it be a check mate? Since the pawn b6 has trapped the king. what am I missing?
yeah, I've seen this puzzle before somewhere, but I just remembered the solution involved the king running around. I actually saw the solution like 2 minutes in. It is possible to find the solution purely based on the process of elimination. Your idea of king running to d8 will never work simply because of the rook checking on the 7th rank. Gradually you'll see the Ra3 idea and from there it's just a piece of cake. It's a really cool puzzle though, thanks for sharing!
Why dont U Just Thale the rook in the End?
I am so proud of myself. I am around 500-600 elo, but I think I figur it out. sacrify e and c pawn. Than run around b, d, f point. Than you loose g point and big finaly. Run around f, d, b and take with rook.But to be fair… i sew ending after you point out, that there is rook (at that moment I realize that I do not need it to mate in first place, so she has to do something).
I recognized the first half, messed up the second half
4:30 in this minute i saw the solve
Why doesn't the black rook take the hanging white rook instead of giving a check that hangs mate?
I'm proud to say I figured it out before you showed stockfish, creative puzzle!
Wow
But what if instead of playing Ra3+ as Black's final move, black instead plays Rxh3?
What if rook takes rook???
This isn't that simple. The pawn on c7 and the rook on h3 are threatening a checkmate immediately if the black rook decides to instead of fearless checking, runs away to chew a bit of other pieces. i.e if rook captured c7 or h3 the other piece would run to c8=q or rh8 to give checkmate. The pawn on b6 is critical as it blocked a7 for black king and made it a corridor checkmate whenever any straight firepower lands on 8th rank.
Why can't you just move the rook to h8 and checkmate?
But than to the black rook would had taken the white rook
I’m a 1400 but I can’t solve it
6:47 I probably just don't understand chess or puzzles, but why won't the black just take the rook on h3, eliminating white win condition? Can't you just keep chasing white king after that and take the pawns while you at it?
Unfortunately, if the rook falls back to the upper line, you have to make a forced bad move, so that checkmate doesn't work
i saw the idea when you were at the 4:49 position and i opened lichess immediately to check it
Ring around the rosie…
Fantastic puzzle, very fun watch.
At 3:38 why can't B2 take rook on A3 and become a queen checkmate?
shouldn't a puzzle be realistic? how can white have pawns on b2, c2, d2, e2, f2, g3 and b6 n c7?
4:56 why cant black rook take white rook after Ke2? or whatever Nelson played
Pawn on b2: “How shall we win, sire?”
King: “I shall sacrifice your friends and then dance in circles around you, trampling their bodies.”
Fun puzzle. I saw the zig-zag pattern immediately, followed by the fact that the rook needed releasing. The rest fell into place naturally. Clever patterns like this are what makes chess so timelessly unique.
Here's a cool puzzle I saw some 30 years ago: BK1k4, PPNP4, 2Pb4, 1R1P1P2, 1P6, N7, 2Q2RP1, 6B1
White still has all his pieces while black has only a lone bishop. However, black is threatening Bxc7 mate!
The question is: what is the outcome of the game with optimum play?
Black rook takes white rook, then what?
I've seen this puzzle before, and the answer is this:
Step 1: Play e3 to block the check. Black will then have to play Rxe3+ to avoid giving White the chance to queen any of his pawns because the only good alternative for Black is Rf8, which gives White a chance to push his pawns forward and checkmate Black by promoting them to queens.
Step 2: Block again with c3. Black will once again have to take the pawn with check for the same reason and thus will have to play Rxc3+.
Step 3: Start fleeing from the black rook's checks with Ka2. What will then follow is a suicidal king-hunting journey made by the black rook where neither side captures a piece until move 7 of the exchange. Black's best follow up to Ka2 is Ra3+, which should then be followed by this exchange if both sides play at their their best:
1. Kb1 Ra1+
2. Kc2 Rc1+
3. Kd3 Rc3+
4. Ke2 Re3+
5. Kf1 Re1+
6. Kg2 Rg1+
7. Kf3 Rxg3+
8. Ke2 Re3+
9. Kd1 Re1+
10. Kc2 Rc1+
11. Kb3 Rc3+
12. Ka2 Ra3+
Step 4: Play Rxa3#.
I'd love to see how this game got to this situation lmao. Looks like one of white's pawns traveled across the entire horizontal board from the right over to the left somehow. White's got at least six kills with three pawns this game from what I can tell, and somehow lost all of their backrow despite not moving most of their pawns or losing any of them. I'm curious how the king even got out to the left since the bishop would need to be killed to his left without disturbing the pawns, and it would still take multiple king moves with no apparent plan to get him there as he slowly walks around the pawn line
Can I ask why he didn't take the rook?
You put the black room in a square next to white king multiple times. Why not just take the rook and proceed from there?
I solved it, cool puzzle!
After staring at it for 10 minutes, I solved it, and then I hit play. When you said, push this pawn, and then this pawn, I was all — oh yeah. And then: No — keep going! So close! So much fun as a viewer if you take time to try and solve these first.
I thought the point was to make the rook's only possible checking position d8. Then you can take with the pawn and it's checkmate.
What is stopping him from taking your rook?
A very nice puzzle but I would prefer if you solved it beforehand so you do not waste our time with your failed attempts.
Nice! I got the idea once I saw that presence of your pawns mean that the rook only has one move to keep checking you. In an empty space the rook can choose to keep checking on the row or the column so you can't force it to go where you want it to.
I almost had it but I kept giving the d pawn as well and blacks checks werent forced as he had options. I couldnt calculate if it works that way due to having so many variations.
alright first sacrifice the king to trade it for the rook
Imagine ending up with a board like this in an actual game.
Aww, I saw it at 4:40. By just zig-zagging back you'd force the rook to check you at a3, delivering the finishing blow with your own rook. Awesome puzzle =)
perhaps a way of solving this is to try to find a winning position and then work out how to get there. also did black have to put undefended rook in that position.
When it takes thinking 18 perfect moves ahead probably removes any human from solving it.
idk why white pawn take the black rook
If you took the rook it would just be mate
Wait, if you take rook, move your rook to the top of Their board, wouldn’t it be a check mate? Since the pawn b6 has trapped the king. what am I missing?
So how bishop can go??
The castle could have just took castle maybe play for the stale mate
Hi I love your videos, suffered after a heartbreaking loss vs 600 rated. Now I am climbing up the rating ladder.
wow
Thank you for the little happiness I feel whenever I see you make a puzzle video
yeah, I've seen this puzzle before somewhere, but I just remembered the solution involved the king running around. I actually saw the solution like 2 minutes in. It is possible to find the solution purely based on the process of elimination. Your idea of king running to d8 will never work simply because of the rook checking on the 7th rank. Gradually you'll see the Ra3 idea and from there it's just a piece of cake. It's a really cool puzzle though, thanks for sharing!
hey do you like cheesecake?